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- on mouseDown
- global numb, yubicurs
- puppetSound("kan")
- updateStage()
- repeat while stillDown()
- if rollOver(clickOn()) then
- set the castNum of sprite clickOn() to 62
- else
- set the castNum of sprite clickOn() to 61
- end if
- updateStage()
- end repeat
- set the castNum of sprite clickOn() to 61
- set the cursor of sprite 30 to yubicurs
- set the cursor of sprite 26 to yubicurs
- updateStage()
- go(numb & "M")
- end
-